Well for awhile I was experimenting with C3DL which I like and will continue to play with in my spare time (Becuase it needs lots of refinement it is really rough). This is a flash rendering of the same experiment I will break this into several tutorials in the next couple weeks and post the code. In short I used PreFab to manage my models and I am really pleased with how easy it was to use! I have also decided to add sound to the experiment. I am also using the hype framework. I would like to make the fish in the Tank have a swarming effect. The swarming effect utilizes a point. I would like to look at modifying this so it could also except a vector. I will look at diving into this in the future. RIght now if you click on them they will not go to a twitter result this functionality and twitter search will be built into it at a later date probably next weekend. If you click on the spacebar the camera will zoom randomly if you spin the mouse wheel you will pivot around the center points. I will add more control in the near future. I really like the amount of control I have with the combination of Hype and Away3D this experiment was fun to put together. I am looking forward to refining it. The fish also currently dance to the music (Only if sound is not currently running in another tab like Youtube) I will work on smoothing these features out. I did get into a gotcha with mouse events in away3d and it was caused by a blur feature I added to a bitmap canvas it took me awhile to track down the issue and I found this helpful chunk of code on my quest to debug it. Check it out this is a life saver for tracking events down in ActionScript.
I enjoyed working with prefab it is an excellent tool that will greatly speed up your away3d work-flow. The guys that built away3d have a book coming out from Friends of Ed. I personally can’t wait to receive it in the mail. I also hope to see a HypeFramework book in the near future as well. It is definetly an exciting time to be a flash developer. I am really looking forward to flash being on Android. It will be fun to use the HypeFramework with the accelerometer etc..